Velocity
IMPLEMENTATION SCENARIOS

BEYOND
SIMPLE STORAGE.

Velocity isn't just for Todo Apps. It's built for high-frequency trading, real-time gaming state, and massive telemetry ingestion.

// high_throughput_ingestion

Real-time Analytics

Ingest millions of event logs per second with sub-millisecond latency. Velocity's LSM-tree architecture ensures write throughput doesn't degrade as dataset size grows, making it perfect for IoT sensor data, server metrics, and clickstream analysis.

  • IoT Sensor streams
  • Server Health Monitoring
  • Ad-Tech Bidding Systems
// global_state_synchronization

Multiplayer Game State

Maintain authoritative game state in memory for MMORPGs or FPS lobbies. Handle player position updates, inventory transactions, and world state changes with atomic guarantees and zero garbage collection pauses.

  • Player Inventories
  • Matchmaking Queues
  • Leaderboard Sorting
// atomic_transaction_integrity

High-Frequency Trading

Store order books and execute trade matching with deterministic latency. Velocity's raw binary protocol eliminates HTTP overhead, offering the speed required for algorithmic trading platforms and crypto exchanges.

  • Order Book Management
  • Real-time Price Tickers
  • Fraud Detection Signaling
// distributed_session_cache

Distributed Caching & Sessions

Yes, it's perfect for Todo apps and Session stores too. Replace heavier Redis instances with a lighter, faster alternative for storing user session tokens, shopping cart data, and API rate limiting counters.

  • User Authentication Tokens
  • API Rate Limiting
  • Ephemeral Chat Messages

Start Building Today

Whether you are building a simple Todo Application to learn the ropes, or architecting a Global Financial Exchange, Velocity scales with you.

Zero dependencies. Single binary. Instant startup.

example.rs
// Initialize Velocity Client
let client = VelocityClient::new("127.0.0.1:2005");

// 1. Session Store (Basic)
client.set("session:user_123", "active", 3600)?;

// 2. High-Frequency Counter (Analytics)
client.incr("metrics:page_views:global", 1)?;

// 3. Gaming Leaderboard (Sorted Set)
client.zadd("leaderboard:season_1", "player_x", 9500)?;

// 4. Financial Ticker (Pub/Sub)
client.publish("ticker:btc_usd", "65432.10")?;